Journal of Islamic Education Research

S3
SINTA 3Accredited
DOAJ
DOAJIndexed
P-ISSN 2716-1005E-ISSN 2716-0998

Digital Educational Applications as Mediators of Cognitive and Social Development in Early Childhood Education

Ika Aizzatul Farida1*, Khotimatus Sholihah2, Moh. Vito Miftahul Munif3
1,2,3 Universitas Islam Darul 'Ulum Lamongan, Indonesia

Abstract

The rapid integration of digital technology into early childhood education has created both opportunities and challenges regarding its influence on children's developmental outcomes. This study aims to examine how digital educational applications function as mediators of cognitive and social development in early childhood education and to explore the role of teacher guidance in facilitating meaningful technology-supported learning experiences. This research employed a qualitative case study design conducted at Bina Putra Kindergarten. Data were collected through classroom observations, semi-structured interviews with the school principal and teachers, and documentation. The collected data were analyzed using thematic analysis, while data credibility was ensured through source and method triangulation. The findings reveal that digital educational applications, including instructional videos, animations, and interactive learning platforms, support children's cognitive development by enhancing concentration, memory, symbolic recognition, conceptual understanding, and problem-solving abilities. Simultaneously, these applications contribute to social development by fostering cooperation, discipline, communication skills, patience, peer interaction, and collaborative learning behaviors. The findings further demonstrate that the developmental benefits of digital educational applications emerge not solely from technological features but from active teacher mediation, structured classroom interaction, and developmentally appropriate learning practices. The originality of this study lies in its conceptualization of digital educational applications as pedagogical mediators that simultaneously facilitate cognitive and social development rather than merely serving as instructional tools. This study contributes to the literature on early childhood education and digital pedagogy by proposing a teacher-guided digital mediation perspective that highlights the interconnected roles of technology, teacher facilitation, classroom culture, and children's active participation in supporting holistic child development.

Abstrak

Integrasi teknologi digital yang semakin pesat dalam pendidikan anak usia dini menghadirkan berbagai peluang sekaligus tantangan terkait pengaruhnya terhadap perkembangan anak. Penelitian ini bertujuan untuk menganalisis bagaimana aplikasi edukasi digital berfungsi sebagai mediator perkembangan kognitif dan sosial anak usia dini serta mengeksplorasi peran guru dalam memfasilitasi pengalaman belajar berbasis teknologi yang bermakna. Penelitian ini menggunakan pendekatan kualitatif dengan desain studi kasus yang dilaksanakan di TK Bina Putra. Data dikumpulkan melalui observasi kelas, wawancara semi-terstruktur dengan kepala sekolah dan guru, serta dokumentasi. Data dianalisis menggunakan analisis tematik, sedangkan kredibilitas data dijamin melalui triangulasi sumber dan metode. Hasil penelitian menunjukkan bahwa aplikasi edukasi digital, seperti video pembelajaran, animasi, dan platform pembelajaran interaktif, mendukung perkembangan kognitif anak melalui peningkatan konsentrasi, daya ingat, pengenalan simbol, pemahaman konsep, dan kemampuan pemecahan masalah. Secara bersamaan, aplikasi tersebut juga berkontribusi terhadap perkembangan sosial anak melalui pembentukan kerja sama, disiplin, kemampuan komunikasi, kesabaran, interaksi dengan teman sebaya, dan perilaku belajar kolaboratif. Temuan penelitian menunjukkan bahwa manfaat perkembangan yang dihasilkan tidak hanya berasal dari fitur teknologi itu sendiri, tetapi juga dari mediasi aktif guru, interaksi kelas yang terstruktur, dan praktik pembelajaran yang sesuai dengan tahap perkembangan anak. Kebaruan penelitian ini terletak pada konseptualisasi aplikasi edukasi digital sebagai mediator pedagogis yang secara simultan memfasilitasi perkembangan kognitif dan sosial, bukan sekadar sebagai media pembelajaran. Penelitian ini berkontribusi pada kajian pendidikan anak usia dini dan pedagogi digital melalui pengajuan perspektif teacher-guided digital mediation yang menekankan keterkaitan antara teknologi, fasilitasi guru, budaya kelas, dan partisipasi aktif anak dalam mendukung perkembangan anak secara holistik.

Digital Educational ApplicationsEarly Childhood EducationCognitive DevelopmentSocial DevelopmentTeacher-Guided Digital Mediation
Please cite this article in APA style as:
Farida, I.A., Sholihah, K., & Munif, M.V.M., (2026). Digital Educational Applications as Mediators of Cognitive and Social Development in Early Childhood Education. Journal of Islamic Education Research, 7(2), 305-326; https://doi.org/10.35719/jier.v7i2.571

Introduction

The rapid advancement of digital technology has transformed nearly every aspect of contemporary life, including the field of education. Digital technologies have increasingly become an integral component of learning environments, reshaping the ways children access information, interact with educational content, and construct knowledge. In early childhood education, the integration of digital technology is no longer viewed merely as a technological innovation but as a pedagogical necessity for preparing children to participate effectively in an increasingly digitalized society (Brinck et al., 2023; Kiryakova & Kozhuharova, 2024; Undheim, 2022). Educational institutions are therefore encouraged to adopt developmentally appropriate digital learning approaches that support children's holistic growth while maintaining the fundamental principles of early childhood education. One manifestation of this transformation is the growing use of digital educational applications, which combine visual, auditory, and interactive features to facilitate meaningful learning experiences (Farina, 2024; Nurmalisa et al., 2023). At the kindergarten level, these applications are widely utilized to introduce foundational concepts such as letters, numbers, colors, shapes, and problem-solving activities while simultaneously fostering creativity and active engagement in learning (Aloizou et al., 2025; Habeeb, 2025; Fokides & Klaoudatou, 2025).

The increasing adoption of digital educational applications has attracted considerable attention among researchers and educational practitioners. Educational applications have been recognized for their potential to provide interactive learning experiences that enhance children's motivation, engagement, and participation in classroom activities (Amaefule et al., 2023; David & Weinstein, 2023; Aseery, 2024). Research has shown that appropriately designed digital learning environments can support children's cognitive development by facilitating memory retention, symbolic recognition, information processing, and problem-solving abilities (Hirsh-Pasek et al., 2015). Similarly, Neumann (2020) reported that interactive digital applications can contribute positively to early literacy development by providing multimodal learning experiences that combine text, images, sounds, and animation. These findings suggest that digital educational applications possess significant potential to enrich learning processes when integrated into pedagogically meaningful contexts.

From a theoretical perspective, the educational value of digital applications can be understood through constructivist learning theory, which emphasizes that children actively construct knowledge through interaction with their environment. According to Piaget and Inhelder (2000), cognitive development occurs when children engage in meaningful experiences that allow them to assimilate new information and accommodate existing cognitive structures. Digital educational applications can provide such experiences by presenting concrete visual representations, interactive challenges, and immediate feedback that encourage active exploration. Furthermore, sociocultural perspectives emphasize that learning is mediated through social interaction and guided participation. Within this framework, teachers play a critical role in transforming digital technologies into meaningful educational resources that support children's developmental needs rather than functioning merely as entertainment media.

Despite the recognized benefits of educational technologies, the integration of digital applications in early childhood education remains a subject of ongoing debate. While digital technologies can enrich learning experiences, excessive or uncontrolled use may generate developmental concerns. Studies have indicated that prolonged screen exposure may negatively affect children's physical activity, emotional regulation, attention patterns, and opportunities for direct social interaction (Hasnida et al., 2024; Panjeti-Madan & Ranganathan, 2023). Excessive engagement with digital devices may reduce children's participation in active play and face-to-face communication, both of which are essential components of healthy social and emotional development (Adeyemi, 2025; Clemente-Suárez, et al., 2024; Misirli et al., 2025). Consequently, scholars increasingly emphasize the importance of balanced digital learning environments that combine technological engagement with social interaction, physical activity, and developmentally appropriate teacher guidance.

The significance of teacher involvement becomes particularly important because contemporary children are growing up in environments that are deeply interconnected with digital technologies (Baharun & Finori, 2019). As a result, educational institutions are challenged not only to introduce digital technologies but also to ensure that their implementation contributes positively to children's holistic development. Teachers function as pedagogical mediators who regulate children's interaction with technology, select appropriate educational content, and create learning experiences that integrate digital media with collaborative activities and social engagement (Stavholm et al., 2023; Yang & Du, 2024). Effective teacher mediation can help children utilize digital educational applications in ways that enhance learning while minimizing potential developmental risks (Baskoro et al., 2023; Chiner et al., 2025). Conversely, inadequate supervision may limit opportunities for communication, cooperation, and peer interaction, which are fundamental aspects of children's social development (Commodari et al., 2024; Tamblyn et al., 2024).

Previous studies have investigated digital technology integration in early childhood education from various perspectives. Wang et al (2024) examined the influence of gadget use on children's psychological and religious development, highlighting both educational benefits and developmental risks associated with technology use. Banić & Orehovački (2024) emphasized the importance of creating safe and supervised digital environments through collaboration among educators, parents, and policymakers. Humaida and Suyadi (2021) found that ICT-based educational games contributed positively to children's cognitive development, while Adeyemi (2025) explored the broader implications of technology integration for cognitive, social, and emotional development. Marsh et al. (2015) reported that digital play environments can promote creativity and meaningful engagement among preschool children, while Edwards (2021) argued that digital play creates new opportunities for knowledge formation and learning experiences. Hatzigianni et al (2023) highlighted the increasing importance of digital learning environments in supporting children's educational continuity and engagement.

Although these studies have substantially contributed to understanding technology integration in early childhood education, several important limitations remain. First, many previous studies have focused primarily on general digital technology, gadget use, screen exposure, or digital literacy rather than specifically examining digital educational applications as structured pedagogical tools. Second, prior research frequently investigates cognitive, social, emotional, or behavioral outcomes separately, resulting in a fragmented understanding of children's development. Consequently, limited empirical evidence exists regarding how digital educational applications simultaneously influence both cognitive and social development within authentic classroom settings. Third, relatively little attention has been devoted to examining the mediating role of teachers in transforming digital applications from technological artifacts into meaningful pedagogical resources that facilitate holistic development. As a result, the mechanisms through which teacher-guided digital educational applications support multiple developmental domains remain insufficiently understood.

This study addresses these gaps by conceptualizing digital educational applications as mediators of cognitive and social development within early childhood education. Unlike previous studies that primarily focused on technology use or developmental outcomes in isolation, this research examines how digital educational applications function simultaneously as cognitive learning tools and social learning environments through teacher-guided classroom practices. The novelty of this study lies in its integrated perspective, which positions digital educational applications not merely as technological devices but as pedagogical mediators operating through the interaction of technology, teacher facilitation, classroom culture, and children's active participation. This perspective offers a more comprehensive understanding of how digital learning environments contribute to holistic child development.

The study was conducted at Bina Putra Kindergarten, an institution that has integrated digital educational applications into classroom learning while maintaining child-centered educational principles and social interaction practices. This setting provides a valuable context for examining how digital technologies can be implemented in ways that support children's developmental needs without undermining character education, peer interaction, and meaningful learning experiences. Accordingly, this study aims to analyze how digital educational applications are utilized within classroom learning and how they contribute to children's cognitive and social development. Furthermore, the study investigates the role of teachers in guiding and regulating the implementation of digital educational applications to ensure balanced, meaningful, and developmentally appropriate learning experiences.

The findings are expected to contribute both theoretically and practically to the growing discourse on digital transformation in early childhood education. Theoretically, this study advances current understanding of digital educational applications as mediators of holistic child development by integrating cognitive and social dimensions within a single analytical framework. Practically, the findings provide insights for educators, school leaders, and policymakers regarding the effective and balanced integration of digital technologies in early childhood education, thereby supporting the development of learning environments that are technologically innovative, socially interactive, and developmentally appropriate.

Method

This study employed a qualitative case study design to investigate how digital educational applications function as mediators of cognitive and social development in early childhood education. A qualitative approach was considered particularly appropriate because it enables researchers to explore educational phenomena within their natural settings and to understand participants' experiences, perceptions, and interactions in depth without manipulating the learning environment (Creswell & Poth, 2018). Qualitative inquiry is especially valuable in early childhood education research because children's developmental experiences are socially situated and context-dependent, requiring a comprehensive understanding of classroom practices, teacher facilitation, and children's responses to learning activities (Merriam & Tisdell, 2016). Rather than focusing solely on measurable learning outcomes, this study sought to understand how digital educational applications were implemented, how teachers mediated technology use, and how children engaged cognitively and socially during digital learning activities. Consequently, the qualitative approach provided a suitable framework for examining the educational meanings embedded within technology-supported learning environments.

The research adopted a case study design because the investigation focused on a bounded educational setting in which digital educational applications had been systematically integrated into classroom practices. Case study research is particularly appropriate when researchers seek to understand a contemporary phenomenon within its real-life context, especially when the boundaries between the phenomenon and context are not clearly evident (Yin, 2018). Bina Putra Kindergarten was selected as the research site because it had actively incorporated digital educational applications into daily learning activities while maintaining child-centered pedagogical principles and social interaction practices. This institutional context provided a valuable opportunity to examine how digital technologies were utilized not merely as instructional tools but as pedagogical resources supporting children's holistic development. The study specifically examined two interrelated developmental domains: cognitive development, including symbolic recognition, conceptual understanding, concentration, memory, and problem-solving abilities, and social development, including communication skills, cooperation, discipline, empathy, peer interaction, and participation in collaborative learning activities. These dimensions were analyzed simultaneously to generate a more comprehensive understanding of the developmental implications of digital educational applications in early childhood education.

The participants consisted of one school principal and four classroom teachers who were directly involved in planning, implementing, and supervising digital-based learning activities. Participant selection employed purposive sampling because the study required information-rich cases capable of providing detailed insights into the phenomenon under investigation (Patton, 2015). The principal was selected because of their responsibility for institutional policies related to digital learning implementation, infrastructure provision, and pedagogical decision-making. The participating teachers met several inclusion criteria: (1) actively utilizing digital educational applications in classroom instruction, (2) having direct interaction with children during technology-supported learning activities, (3) possessing practical experience in managing digital learning environments, and (4) being willing to participate voluntarily in the research process. These participants were considered capable of providing comprehensive information regarding both the opportunities and challenges associated with integrating digital educational applications into early childhood learning environments.

Data collection was conducted over approximately two months during the active academic semester to ensure prolonged engagement and the generation of sufficiently rich data. Three complementary data collection techniques were employed: participant observation, semi-structured interviews, and documentation (Hwang et al., 2023). The use of multiple methods allowed the researchers to develop a more nuanced understanding of the phenomenon while simultaneously strengthening data credibility through methodological triangulation.

Participant observation was conducted during classroom learning activities involving digital educational applications. The observations focused on several dimensions, including children's engagement, participation, concentration, communication patterns, peer interactions, collaborative behaviors, and responses to digital learning tasks. Particular attention was also given to teachers' pedagogical strategies, including how they introduced digital applications, facilitated learning activities, regulated screen exposure, encouraged social interaction, and integrated technology into broader classroom experiences. Observation data were systematically recorded using detailed field notes and observation protocols developed according to the study objectives. This approach enabled the researchers to capture naturally occurring interactions and behavioral patterns that might not emerge through interviews alone.

Semi-structured interviews were subsequently conducted with the principal and participating teachers to obtain deeper insights into their experiences and perspectives regarding digital educational applications. Semi-structured interviewing was selected because it provides a balance between consistency and flexibility, allowing researchers to address predetermined topics while simultaneously exploring emerging issues relevant to participants' experiences (Brinkmann & Kvale, 2018). Interview questions focused on the purposes of technology integration, perceived impacts on children's cognitive and social development, classroom management strategies, implementation challenges, teacher mediation practices, and efforts to maintain a balance between digital learning and direct social interaction. Each interview lasted approximately 30–60 minutes and was audio-recorded with participants' informed consent. The recordings were subsequently transcribed verbatim to facilitate systematic analysis.

Documentation was utilized as an additional source of evidence to complement observational and interview data. Documentary materials included photographs of classroom activities, school learning schedules, digital learning plans, teaching materials, institutional records related to technology use, and visual evidence of children's interaction with educational applications. These documents served both as contextual data and as supporting evidence for the interpretations generated from observations and interviews. The integration of documentary evidence contributed to a richer understanding of how digital educational applications were embedded within everyday educational practices.

The collected data were analyzed using thematic analysis, following the systematic procedures proposed by Braun and Clarke (2021). The analytical process began with data familiarization, during which interview transcripts, field notes, and documentary materials were read repeatedly to obtain a comprehensive understanding of the dataset. Subsequently, initial coding was conducted to identify meaningful statements, recurring patterns, and significant events related to children's cognitive engagement, social interaction, teacher mediation, and technology integration. These codes were then organized into broader categories and themes that captured the central characteristics of the phenomenon under investigation. The resulting themes were continuously refined through iterative comparison between data sources and theoretical concepts. Finally, the themes were interpreted in relation to relevant literature and conceptual frameworks concerning early childhood development, educational technology, and teacher mediation. This analytical process enabled the researchers not only to describe observed practices but also to explain the educational significance of digital application use within early childhood learning environments.

To ensure methodological rigor and trustworthiness, several validation strategies were employed throughout the research process. Following the framework proposed by Lincoln and Guba (1985), the study incorporated source triangulation, method triangulation, prolonged engagement, peer debriefing, and continuous analytical verification. Source triangulation involved comparing information obtained from different participants, including teachers and the school principal, whereas method triangulation involved comparing findings derived from observations, interviews, and documentation. Prolonged engagement in the research setting enabled the researchers to develop a more accurate understanding of classroom realities and participant behaviors. In addition, coding decisions, thematic structures, and analytical interpretations were reviewed repeatedly to ensure consistency and minimize researcher bias. The researchers also maintained reflective memos throughout the study to support transparency and reflexivity during data interpretation. These procedures strengthened the credibility, dependability, confirmability, and transferability of the findings.

Ethical considerations were carefully observed throughout the study. Prior to data collection, participants received information regarding the objectives, procedures, and voluntary nature of the research. Informed consent was obtained from all participants before observations and interviews were conducted. Participants were assured that their identities and institutional information would be treated confidentially and used solely for academic purposes. Furthermore, all data were securely stored and accessed only by the research team. These ethical procedures were implemented to ensure respect for participants' rights while maintaining the integrity and trustworthiness of the research process.

Results And Discussion

Results

The findings of this study are organized into three interrelated themes: (1) the digitalization of education as a transformation in early childhood learning, (2) the role of teachers in implementing digital educational applications, and (3) teacher professionalism in supporting children's cognitive and social development. The findings were generated from classroom observations, semi-structured interviews with the school principal and teachers, and documentary evidence collected at Bina Putra Kindergarten.

Digitalization of Education as a New Era of Transformation Towards a Golden Indonesia

The findings revealed that Bina Putra Kindergarten has actively integrated digital educational applications into daily classroom learning as part of its adaptation to the growing digital transformation in education. The implementation of digital learning was not limited to the use of technological devices but involved the systematic incorporation of educational videos, animated learning materials, interactive applications, and digital games designed to support children's learning experiences. Observations indicated that digital educational applications were integrated into various learning activities, including letter recognition, number identification, color recognition, shape classification, storytelling, and interactive educational games.

During classroom observations, children consistently demonstrated high levels of enthusiasm and participation when digital educational applications were utilized. They appeared more attentive to learning materials, responded actively to teachers' instructions, and showed greater willingness to participate in classroom activities. Compared with conventional instructional sessions, digital-based learning activities generated more observable engagement, particularly when visual and audiovisual elements were incorporated into learning materials.

The school principal explained that the implementation of digital educational applications was intended not only to modernize classroom instruction but also to improve learning effectiveness and support children's developmental needs.

"The use of digital educational applications helps children become more interested in learning because they can directly see pictures, sounds, and animations that make learning easier to understand." (Interview with Principal/PR)

Observation findings further revealed that digital educational applications contributed to children's concentration and exploratory behavior during learning activities. Children actively followed instructions presented through educational applications and demonstrated persistence when completing simple problem-solving tasks embedded within educational games. In several observed sessions, children were seen discussing answers with peers, providing assistance to classmates who encountered difficulties, and patiently waiting for opportunities to interact with shared digital devices.

Figure 1. Learning process in using the application
Figure 1. Learning process in using the application

The documentation presented in Figure 1 illustrates children's active engagement during digital learning sessions. The image shows that children remained focused on instructional content while teachers continuously monitored learning activities and provided guidance whenever necessary. The observed learning environment reflected a combination of technological engagement and direct teacher facilitation, creating a structured and supportive atmosphere for learning.

In addition to supporting cognitive engagement, the findings revealed that the implementation of digital educational applications was accompanied by the integration of character education. Teachers consistently incorporated values such as discipline, cooperation, responsibility, respect, and positive communication into classroom activities. Observations showed that children frequently demonstrated helping behaviors, polite communication, and collaborative participation while interacting with digital learning materials.

One teacher explained: "We still prioritize children's interaction with friends and teachers. Digital applications are only used as learning support so that children do not feel bored." (Interview with Teacher 1/T1)

Figure 2. Learning process in using the application
Figure 2. Learning process in using the application

Figure 2 illustrates how children interacted socially while participating in digital learning activities. The documentation demonstrates that children remained cooperative and respectful when sharing access to digital devices. Rather than competing aggressively, children were observed waiting patiently for their turns, communicating with classmates, and following classroom rules established by teachers.

Overall, the findings indicate that educational digitalization at Bina Putra Kindergarten was implemented in a balanced and developmentally appropriate manner. Digital educational applications functioned not merely as instructional tools but also as learning resources that supported children's cognitive engagement, learning motivation, social interaction, and character development.

Teachers are the Spearhead of Institutional Progress in the Era of Educational Digitalization

The findings demonstrate that teachers played a central role in ensuring the successful implementation of digital educational applications. Teachers functioned as facilitators, guides, and classroom managers who directed children's interactions with technology while maintaining meaningful educational experiences. The integration of digital educational applications was not conducted independently by children but was continuously accompanied by teacher supervision and pedagogical guidance.

Classroom observations revealed that teachers regularly utilized digital educational applications to introduce basic learning concepts, including letters, numbers, colors, and educational games. Learning activities commonly combine videos, animations, interactive exercises, and verbal explanations provided by teachers. This multimodal instructional approach increased children's participation and maintained their attention throughout the learning process.

Table 1. Observation results of the use of digital educational applications
NoObserved AspectsObservation IndicatorsFindings in the FieldImpact on Children
1Use of educational applicationsThe teacher uses letter and number recognition applicationsTeachers utilized IFP TV during learning activitiesChildren found it easier to recognize letters and numbers
2Learning methodsInteractive and audiovisual-based learningLearning activities combined videos, animations, and educational gamesIncreased children’s attention and learning interest
3Cognitive developmentThinking, remembering, and problem-solving abilitiesChildren were able to complete simple games in the applicationImprovement in basic cognitive abilities
4Social interactionCooperation and communication among childrenChildren discussed and took turns when using shared devicesImproved cooperation and social interaction skills
5Teacher’s roleAssistance and guidance during application useTeachers actively guided and provided instructionsApplication use became more focused and effective
6Classroom managementRegulation of learning duration and device useTeachers limited the duration of application useChildren did not become overly dependent on digital devices
7Children’s responsesEnthusiasm and participation in learningChildren appeared happy and active during digital learningIncreased learning motivation

The findings presented in Table 1 indicate that digital educational applications were systematically integrated into classroom learning activities. Observations showed that children became more enthusiastic and attentive when learning materials were delivered through interactive audiovisual media. The use of educational applications facilitates children's understanding of basic concepts while simultaneously increasing learning enjoyment and engagement.

One teacher stated: "Children become more enthusiastic when learning uses videos or educational games because they feel like they are playing while learning." (Interview with Teacher 2/T2)

The observations also revealed that teachers consistently supervised children during digital learning activities. Teachers encouraged discussion, collaborative problem-solving, and peer interaction throughout the learning process. Children were frequently observed communicating with classmates while completing educational tasks and sharing ideas regarding game-based learning activities.

The principal emphasized the importance of teachers in determining the effectiveness of technology integration within educational settings: "Technology can only support learning if teachers are able to guide children properly and use digital media according to children's needs." (Interview with Principal/PR)

The school provided technological facilities, including IFP TV and internet connectivity, to support digital learning implementation. Nevertheless, interview findings indicated that professional development related to digital educational applications remained largely informal, with teachers primarily improving their competencies through peer discussions and experience-sharing sessions.

Table 2. Results of interviews with school principals regarding application usage
NoQuestionAnswer
1Digital Application Usage PolicyThe school supports the use of educational applications to improve the quality of learning
2Intended UseTo improve children’s cognitive and social development
3FacilitiesThe school provides IFP TV and internet connection
4School SupportProviding teachers with direction and flexibility in using digital media
5TrainingTraining is not yet conducted routinely; teachers mainly share experiences informally
6Cognitive ImpactChildren learn letters and numbers more quickly
7Social ImpactChildren become more active in interacting with peers

The findings summarized in Table 2 indicate that school leadership strongly supported the implementation of digital educational applications as part of efforts to improve educational quality. The principal highlighted that digital learning should always be balanced with direct interaction, character education, and healthy learning practices to ensure children's holistic development.

Furthermore, observations revealed that teachers consistently combined digital learning with physical movement activities, singing sessions, collaborative group work, and face-to-face classroom interaction. Such practices prevented excessive dependence on technology and ensured that children remained physically active and socially engaged. Teachers also integrated religious and moral values into daily classroom routines by encouraging children to pray before learning activities and reminding them to use technology responsibly.

Overall, the findings indicate that teachers served as the primary agents responsible for ensuring that digital educational applications contributed positively to children's cognitive and social development. Their pedagogical guidance, supervision, and classroom management strategies were essential in maintaining balanced and meaningful digital learning experiences.

Teacher Professionalism in Developing Students

The findings revealed that teacher professionalism at Bina Putra Kindergarten was reflected in teachers' ability to recognize and respond to children's diverse learning characteristics, developmental needs, and individual interests. Teachers demonstrated flexibility in designing learning experiences and adapting instructional strategies according to children's learning preferences.

Observations indicated that teachers integrated visual, auditory, and interactive learning components when utilizing digital educational applications. Some children responded more positively to animated visual materials, whereas others showed greater engagement during game-based activities or sound-supported instruction. Teachers continuously adjusted instructional approaches to ensure that all children could participate effectively in classroom learning.

One teacher explained: "Each child has a different way of learning. Some children like pictures and animations, while others are more active when learning through games." (Interview with Teacher 3/T3)

The findings further showed that teachers consistently implemented play-based learning principles within digital learning activities. Educational applications were carefully selected to align with children's developmental stages and learning needs. Children participated in various educational games involving picture matching, shape recognition, pattern arrangement, classification tasks, and simple problem-solving activities.

Teachers also encouraged active participation by inviting children to ask questions, express opinions, and explore learning materials independently. Observations demonstrated that children became increasingly confident and communicative during digital learning sessions, particularly when teachers provided opportunities for discussion and collaborative learning.

The findings additionally revealed that teachers maintained a strong commitment to preserving local cultural values despite the increasing use of digital technologies. Traditional songs, moral lessons, local stories, and polite social behaviors remained integral components of classroom learning. This approach ensured that digital innovation remained connected to children's cultural and social environments.

One teacher stated: "Even though we use digital media, we still teach children local culture, manners, and how to respect others in daily life." (Interview with Teacher 4/T4)

Teachers also utilized digital technology to strengthen communication with parents. Classroom activities were documented through photographs and videos and subsequently shared through school communication platforms. This practice enabled parents to monitor their children's learning experiences and participate more actively in supporting educational activities at home.

Moreover, observations revealed that teachers maintained strong emotional connections with children throughout digital learning activities. Despite the use of technological media, teachers continuously provided personal assistance, emotional support, encouragement, and individual attention whenever needed. Warm teacher-child interactions remained evident throughout classroom activities, reinforcing positive relationships and creating a supportive learning environment.

Overall, the findings demonstrate that teacher professionalism at Bina Putra Kindergarten was reflected in teachers' ability to balance technology integration, child-centered learning, social interaction, cultural preservation, and character education. Teachers functioned not only as instructors but also as facilitators, mentors, and learning companions who supported children's holistic development within digitally enriched educational environments.

Discussion

The findings of this study demonstrate that digital educational applications contribute positively to both cognitive and social development when implemented through teacher-guided, developmentally appropriate, and socially interactive learning practices. More importantly, the results indicate that digital educational applications do not function merely as technological tools for delivering instructional content. Rather, they operate as pedagogical mediators that facilitate children's engagement with learning materials, social interaction, and developmental experiences. This finding extends the current understanding of technology integration in early childhood education by emphasizing that the educational value of digital applications emerges not from the technology itself but from the interaction among digital resources, teacher mediation, classroom culture, and children's active participation.

The cognitive findings reveal that digital educational applications support children's concentration, memory, symbolic recognition, conceptual understanding, and problem-solving abilities. These findings are consistent with Piaget's constructivist perspective, which argues that children actively construct knowledge through interactions with their environment (Piaget & Inhelder, 2000). In the present study, digital educational applications provided rich multimodal stimuli through images, sounds, animations, symbols, and interactive tasks that enabled children to engage in processes of assimilation and accommodation. Children connected new digital representations of letters, numbers, colors, and objects with prior knowledge while simultaneously modifying their cognitive structures when encountering unfamiliar concepts. Thus, digital educational applications functioned as environments that stimulated active cognitive construction rather than passive information reception.

The present findings support previous studies demonstrating the cognitive benefits of educational technology in early childhood settings. Adatul'aisy et al. (2023) emphasized that meaningful cognitive development emerges through concrete and engaging learning experiences, while Winkler et al (2025) highlighted the importance of early symbolic recognition in developing children's thinking abilities. Similarly, Hirsh-Pasek et al. (2015) argued that educational applications are most effective when they incorporate active engagement, meaningful learning, social interaction, and iterative thinking. The findings of this study confirm these principles by demonstrating that children were more attentive, exploratory, and motivated when educational applications were integrated into guided learning activities. Furthermore, Neumann (2020) reported that interactive digital applications enhance children's literacy and symbolic understanding when learning activities are accompanied by adult support. This observation closely aligns with the present findings, where teachers continuously explained, contextualized, and reinforced digital content to facilitate meaningful learning.

However, the results suggest that digital educational applications alone are insufficient to generate developmental benefits. A particularly significant finding is the central role of teachers as pedagogical mediators. The positive cognitive outcomes observed in this study emerged from teachers carefully selecting learning materials, regulating children's attention, connecting digital content to everyday experiences, and providing scaffolding throughout learning activities. This finding challenges technology-deterministic assumptions that portray digital technology as an independent driver of educational improvement. Instead, the results support Nikolopoulou (2021), who found that teachers perceive digital technologies as beneficial only when integrated into pedagogically meaningful learning environments. Similarly, Blackwell et al. (2013) demonstrated that teacher competence, attitudes, and institutional support significantly influence the effectiveness of technology integration in early childhood education. Therefore, the present study suggests that cognitive development is mediated not directly by technology but through teacher-guided interactions that transform digital applications into meaningful learning resources.

Beyond cognitive development, the findings reveal that digital educational applications also contribute to children's social development. Contrary to concerns that technology may reduce interpersonal interaction, the results demonstrate that digital learning activities can create opportunities for communication, cooperation, turn-taking, and peer support when implemented collaboratively. Children were observed discussing tasks, helping classmates, waiting for their turns, and following classroom rules during digital learning sessions. These behaviors indicate that digital learning environments can function as social spaces where children practice interpersonal competencies while engaging with educational content.

This finding contributes to ongoing debates concerning the relationship between digital technology and children's social development. Previous studies frequently emphasized the potential risks associated with excessive screen exposure, including reduced face-to-face interaction and social isolation (Hasnida et al., 2024; Nguyen et al., 2022; Yıldız & Nur, 2024). While such concerns remain relevant, the present findings suggest that developmental outcomes depend largely on how technology is used rather than on technology itself. When educational applications are embedded within collaborative learning activities and supported by teacher supervision, digital media may strengthen rather than weaken social engagement. This finding is consistent with Marsh et al. (2015), who demonstrated that digital play can promote collaborative interaction and creativity among young children, and with Edwards (2021), who argued that digital play environments create new opportunities for social participation and knowledge formation.

The social findings can also be interpreted through Gardner's theory of interpersonal intelligence. Gardner (2011) conceptualized interpersonal intelligence as the capacity to understand others, cooperate effectively, and establish positive social relationships. In the present study, interpersonal intelligence was fostered through everyday classroom interactions surrounding digital learning activities. Children learned to negotiate access to shared devices, communicate ideas, respond to peers, and regulate their behavior in accordance with classroom expectations. These findings support Ayunita et al. (2023), who identified turn-taking and queuing behavior as important indicators of socio-emotional development, and Gürdal & Acar (2026), who emphasized patience and self-regulation as essential social competencies in early childhood. Furthermore, Veresov & Veraksa (2023) demonstrated that digital play can generate meaningful social interaction when situated within appropriate pedagogical contexts. Thus, digital educational applications at Bina Putra Kindergarten functioned not only as cognitive learning tools but also as platforms for cultivating social responsibility, empathy, cooperation, and communication skills.

A particularly important contribution of this study is its conceptualization of digital educational applications as developmental mediators. Previous studies have frequently examined cognitive outcomes, digital literacy, social interaction, or screen exposure as separate phenomena. In contrast, the present findings demonstrate that cognitive and social development are interconnected processes that occur simultaneously within teacher-guided digital learning environments. Children's cognitive engagement emerged through visual, auditory, and interactive stimulation, while social development emerged through collaboration, communication, and classroom habituation. These findings suggest that digital educational applications should be understood not as isolated technological interventions but as components of broader pedagogical ecosystems involving teachers, peers, learning activities, and institutional culture.

This conceptual perspective resonates with sociocultural learning theory, particularly the notion that learning occurs through mediated interaction within social contexts. The findings indicate that technology becomes educationally meaningful only when embedded within relationships that support participation, guidance, and collaborative learning. Consequently, the effectiveness of digital educational applications depends not solely on technological quality but also on the quality of pedagogical mediation surrounding their use. The present study, therefore, proposes a conceptual model of teacher-guided digital mediation, in which educational applications support cognitive and social development through four interconnected mechanisms: meaningful digital content, active teacher facilitation, collaborative classroom interaction, and developmentally appropriate learning experiences.

From a practical perspective, the findings imply that early childhood education institutions should adopt a balanced approach toward technology integration. Digital educational applications should neither be rejected nor implemented without pedagogical control. Instead, schools should establish clear policies on application selection, screen time regulation, teacher training, and the integration of digital media with play-based and socially interactive learning activities. Teachers require competencies that extend beyond technical operation to include digital pedagogy, classroom facilitation, developmental assessment, and technology-mediated interaction. Furthermore, educational policymakers should support professional development initiatives that strengthen teachers' capacity to use digital technologies to promote holistic child development.

Overall, this study demonstrates that the educational value of digital applications lies not in the technology itself but in how technology is pedagogically mediated. Digital educational applications contributed to children's concentration, curiosity, symbolic understanding, communication skills, cooperation, and social responsibility by being implemented through structured teacher guidance and collaborative classroom practices. The principal novelty of this study lies in its integrated conceptualization of digital educational applications as mediators of both cognitive and social development. This perspective advances current discussions in early childhood education by highlighting the inseparable relationship among technology, pedagogy, social interaction, and child development. Accordingly, digital educational applications should be understood not as substitutes for direct learning experiences but as pedagogical resources that become meaningful when embedded within supportive, interactive, and developmentally appropriate educational environments.

This study contributes, both theoretically and practically, to the growing body of literature on digital technology integration in early childhood education by advancing the concept of digital educational applications as mediators of both cognitive and social development. Unlike previous studies that have predominantly examined digital technology in relation to cognitive outcomes, digital literacy, or social interaction separately, this research demonstrates that cognitive and social development can occur simultaneously through teacher-guided digital learning environments. The findings highlight that the developmental value of digital educational applications does not depend solely on technological features but emerges from the interaction among meaningful digital content, active teacher mediation, collaborative classroom practices, and children’s participation. Consequently, this study extends existing discussions on digital pedagogy by proposing a teacher-guided digital mediation framework, in which educational applications function as pedagogical resources that support holistic child development. In practice, the study provides evidence-based insights for educators, school leaders, and policymakers on the effective and balanced integration of digital educational applications in early childhood settings, emphasizing the importance of combining technological innovation with social interaction, character education, and developmentally appropriate learning experiences.

Conclusion

This study found that digital educational applications have a greater impact on early childhood cognitive and social development than is often assumed, particularly when they are implemented through teacher-guided, developmentally appropriate, and socially interactive learning practices. The findings demonstrate that digital educational applications not only enhance children’s concentration, memory, symbolic recognition, conceptual understanding, and problem-solving abilities but also foster positive social behaviors, including cooperation, patience, discipline, communication skills, respect for peers, and participation in collaborative learning activities. These findings challenge the common assumption that digital technology primarily supports cognitive learning while potentially diminishing social interaction. Instead, the study shows that digital educational applications can simultaneously promote cognitive and social development when integrated within structured classroom environments supported by effective teacher facilitation.

From a scientific perspective, this study reinforces previous findings regarding the educational benefits of digital technology in early childhood education while questioning technology-deterministic perspectives that attribute developmental outcomes solely to technological features. More importantly, the study introduces the concept of teacher-guided digital mediation, which emphasizes that the developmental value of digital educational applications emerges through the interaction among meaningful digital content, teacher facilitation, classroom culture, and children’s active participation. This conceptual contribution enriches current discussions in early childhood education and digital pedagogy by positioning digital educational applications not merely as instructional tools but as pedagogical mediators that simultaneously support cognitive and social development.

Despite these contributions, this study has several limitations. First, it was conducted as a single case study within one kindergarten, which may limit the transferability of the findings to other educational settings. Second, the study relied primarily on classroom observations and teachers’ perspectives within a specific institutional context. Consequently, the findings should be interpreted cautiously and should not be generalized to all early childhood education environments. Future studies involving larger samples, multiple institutions, and diverse educational contexts are needed to develop a more comprehensive understanding of the role of digital educational applications in child development. Furthermore, including parents’ perspectives and using mixed-methods or longitudinal research designs would provide deeper insights into the long-term effects of digital learning on children’s cognitive, social, emotional, and behavioral development.

Based on these findings, it is recommended that early childhood education institutions adopt digital educational applications as complementary learning resources rather than as substitutes for direct interaction, play-based learning, and teacher-child engagement. Schools should establish clear guidelines for technology integration, regulate screen time appropriately, and strengthen teachers’ digital pedagogical competencies. Policymakers and educational stakeholders should also support professional development programs that enable teachers to design meaningful, balanced, and developmentally appropriate digital learning experiences. Through such efforts, digital educational applications can serve as valuable pedagogical resources that contribute to holistic early childhood development while maintaining the essential social and human dimensions of learning.

Acknowledgment

The authors would like to express their sincere appreciation to Universitas Islam Darul 'Ulum Lamongan for its academic support and to the principal, teachers, and staff of Bina Putra Kindergarten for their valuable cooperation during the research process. The authors are also grateful to all participants and individuals who contributed to the completion of this study through their support, insights, and assistance.

References

  1. Adatul’aisy, R., Puspita, A., Abelia, N., Apriliani, R., & Noviani, D. (2023). Perkembangan kognitif dan motorik anak usia dini melalui pendekatan pembelajaran. Khirani: Jurnal Pendidikan Anak Usia Dini, 1(4), 82–93. https://doi.org/10.47861/khirani.v1i4.631
  2. Adeyemi, V. (2025). The impact of digital technology on child's cognitive and social development: Implications for education. Psychology, 2, Article 100006. https://doi.org/10.70389/PJP.100006
  3. Aloizou, V., Linardatou, S., Boloudakis, M., & Retalis, S. (2025). Integrating a movement-based learning platform as core curriculum tool in kindergarten classrooms. British Journal of Educational Technology, 56(1), 339–365. https://doi.org/10.1111/bjet.13511
  4. Amaefule, C. O., Breitwieser, J., Biedermann, D., Nobbe, L., Drachsler, H., & Brod, G. (2023). Fostering children's acceptance of educational apps: The importance of designing enjoyable learning activities. British Journal of Educational Technology, 54(5), 1351–1372. https://doi.org/10.1111/bjet.13314
  5. Aseery, A. (2024). Enhancing learners' motivation and engagement in religious education classes at elementary levels. British Journal of Religious Education, 46(1), 43–58. https://doi.org/10.1080/01416200.2023.2256487
  6. Ayunita, S., Khadijah, K., Harahap, E. F., & Hakim, N. (2023). Penerapan budaya antri dalam meningkatkan sosial emosional anak usia dini. Atthiflah: Journal of Early Childhood Islamic Education, 10(2), 239–246. https://doi.org/10.54069/atthiflah.v10i2.493
  7. Baharun, H., & Finori, F. D. (2019). Smart techno parenting: Alternatif pendidikan anak pada era teknologi digital. Tasqif: Jurnal Pemikiran dan Penelitian Pendidikan, 17(1), 52–69. https://doi.org/10.20414/jtq.v17i1.625
  8. Banić, L., & Orehovački, T. (2024). A comparison of parenting strategies in a digital environment: A systematic literature review. Multimodal Technologies and Interaction, 8(4), 32. https://doi.org/10.3390/mti8040032
  9. Baskoro, D. A., Ahsan, J., & Umar, A. T. (2023). Transformasi peran guru di era digital: Studi kasus di Perguruan Nurul Fadhilah, Percut Sei Tuan, Deli Serdang. Jurnal Sustainable, 6(1), 224–236. https://doi.org/10.32923/kjmp.v6i1.3664
  10. Blackwell, C. K., Lauricella, A. R., Wartella, E., Robb, M., & Schomburg, R. (2013). Adoption and use of technology in early education: The interplay of extrinsic barriers and teacher attitudes. Computers & Education, 69, 310–319. https://doi.org/10.1016/j.compedu.2013.07.024
  11. Braun, V., & Clarke, V. (2021). Thematic analysis: A practical guide. SAGE.
  12. Brinck, J., Leinonen, T., Lipponen, L., & Kallio-Tavin, M. (2023). Open design pedagogy: Revealing openness in early childhood education with digital technology. International Journal of Education Through Art, 19(2), 223–240. https://doi.org/10.1386/eta_00128_1
  13. Brinkmann, S., & Kvale, S. (2018). Doing interviews (2nd ed.). SAGE.
  14. Chiner, E., Gómez-Puerta, M., Mengual-Andrés, S., & Merma-Molina, G. (2025). Teacher and school mediation for online risk prevention and management: Fostering sustainable education in the digital age. Sustainability, 17(8), 3711. https://doi.org/10.3390/su17083711
  15. Clemente-Suárez, V. J., Beltrán-Velasco, A. I., Herrero-Roldán, S., Rodriguez-Besteiro, S., Martínez-Guardado, I., Martín-Rodríguez, A., & Tornero-Aguilera, J. F. (2024). Digital device usage and childhood cognitive development: Exploring effects on cognitive abilities. Children, 11(11), 1299. https://doi.org/10.3390/children11111299
  16. Commodari, E., Consiglio, A., Cannata, M., & La Rosa, V. L. (2024). Influence of parental mediation and social skills on adolescents' use of online video games for escapism: A cross-sectional study. Journal of Research on Adolescence, 34(4), 1668–1678. https://doi.org/10.1111/jora.13034
  17. Creswell, J. W., & Poth, C. N. (2018). Qualitative inquiry and research design: Choosing among five approaches (4th ed.). SAGE.
  18. David, L., & Weinstein, N. (2024). Using technology to make learning fun: Technology use is best made fun and challenging to optimize intrinsic motivation and engagement. European Journal of Psychology of Education, 39, 1441–1463. https://doi.org/10.1007/s10212-023-00734-0
  19. Dong, C., Cao, S., & Li, H. (2020). Young children's online learning during COVID-19 pandemic: Chinese parents' beliefs and attitudes. Children and Youth Services Review, 118, 105440. https://doi.org/10.1016/j.childyouth.2020.105440
  20. Edwards, S. (2021). Digital play and technical code: What new knowledge formations are possible? Learning, Media and Technology, 46(3), 306–319. https://doi.org/10.1080/17439884.2021.1890612
  21. Farina, M. (2024). Efektivitas penggunaan media digital dalam pembelajaran anak di Desa Amawang Kiri. Al Ghazali: Jurnal Pendidikan dan Pemikiran Islam, 4(1), 44–58. https://doi.org/10.69900/ag.v4i1.205
  22. Fokides, E., & Klaoudatou, D. (2025). Using tablets to teach basic literacy skills to kindergarten students: A case study. Applied Sciences, 15(5), 2252. https://doi.org/10.3390/app15052252
  23. Gardner, H. (2011). Frames of mind: The theory of multiple intelligences. Basic Books.
  24. Gürdal, M. S., & Acar, İ. H. (2026). Self-regulation profiles and social competence in early childhood: A person-centered approach. Early Education and Development, 37(2), 371–387. https://doi.org/10.1080/10409289.2025.2559429
  25. Habeeb, K. M. (2025). Integrating digital tools with origami activities to enhance geometric concepts and creative thinking in kindergarten education. Education Sciences, 15(7), 924. https://doi.org/10.3390/educsci15070924
  26. Hasnida, S. S., Adrian, R., & Siagian, N. A. (2024). Transformasi pendidikan di era digital. Jurnal Bintang Pendidikan Indonesia, 2(1), 110–116. https://doi.org/10.55606/jubpi.v2i1.2488
  27. Hatzigianni, M., Stephenson, T., Harrison, L. J., Waniganayake, M., Li, P., Barblett, L., ... Irvine, S. (2023). The role of digital technologies in supporting quality improvement in Australian early childhood education and care settings. International Journal of Child Care and Education Policy, 17(1), 5. https://doi.org/10.1186/s40723-023-00107-6
  28. Hirsh-Pasek, K., Zosh, J. M., Golinkoff, R. M., Gray, J. H., Robb, M. B., & Kaufman, J. (2015). Putting education in “educational” apps: Lessons from the science of learning. Psychological Science in the Public Interest, 16(1), 3–34. https://doi.org/10.1177/1529100615569721
  29. Humaida, R. T., & Suyadi. (2021). Pengembangan kognitif anak usia dini melalui penggunaan media game edukasi digital berbasis ICT. Aulad: Journal on Early Childhood, 4(2), 78–87. https://doi.org/10.31004/aulad.v4i2.98
  30. Hwang, E., Kirkham, R., Marshall, K., Kharrufa, A., & Olivier, P. (2023). Sketching dialogue: Incorporating sketching in empathetic semi-structured interviews for human-computer interaction research. Behaviour & Information Technology, 42(13), 2226–2254. https://doi.org/10.1080/0144929X.2022.2113431
  31. Kiryakova, G., & Kozhuharova, D. (2024). The digital competences necessary for the successful pedagogical practice of teachers in the digital age. Education Sciences, 14(5), 507. https://doi.org/10.3390/educsci14050507
  32. Lincoln, Y. S., & Guba, E. G. (1985). Naturalistic inquiry. SAGE.
  33. Marsh, J., Plowman, L., Yamada-Rice, D., Bishop, J., Lahmar, J., Scott, F., Davenport, A., Davis, S., French, K., Piras, M., Thornhill, S., Robinson, P., & Winter, P. (2015). Exploring play and creativity in pre-schoolers’ use of apps. Computers in Human Behavior, 50, 82–91. https://doi.org/10.1016/j.chb.2015.03.053
  34. Merriam, S. B., & Tisdell, E. J. (2016). Qualitative research: A guide to design and implementation (4th ed.). Jossey-Bass.
  35. Misirli, A., Fotakopoulou, O., Dardanou, M., & Komis, V. (2025). The impact of touchscreen digital exposure on children's social development and communication: A systematic review. Frontiers in Psychology, 16, Article 1613625. https://doi.org/10.3389/fpsyg.2025.1613625
  36. Neumann, M. M. (2020). The impact of tablets and apps on literacy learning in early childhood. Early Childhood Education Journal, 48(1), 45–54. https://doi.org/10.1007/s10643-019-00966-0
  37. Nguyen, M. H., Gruber, J., Marler, W., Hunsaker, A., Fuchs, J., & Hargittai, E. (2022). Staying connected while physically apart: Digital communication when face-to-face interactions are limited. New Media & Society, 24(9), 2046–2067. https://doi.org/10.1177/1461444820985442
  38. Nikolopoulou, K. (2021). Mobile learning usage and acceptance: Perceptions of preschool teachers about the use of educational mobile applications. International Journal of Mobile Learning and Organisation, 15(3), 333–352.
  39. Nurmalisa, Y., Sunyono, S., & Yulianti, D. (2023). An integrative review: Application of digital learning media to developing learning styles preference. International Journal of Information and Education Technology, 13(1), 187–194. https://doi.org/10.18178/ijiet.2023.13.1.1795
  40. Panjeti-Madan, P. N., & Ranganathan, P. (2023). Impact of screen time on children’s development. Children, 10(6), 951. https://doi.org/10.3390/children10060951
  41. Patton, M. Q. (2015). Qualitative research & evaluation methods (4th ed.). SAGE.
  42. Piaget, J., & Inhelder, B. (2000). The psychology of the child. Basic Books.
  43. Stavholm, E., Lagerlöf, P., & Wallerstedt, C. (2023). The mediating role of concepts for collective reasoning about integrating play, teaching and digital media in preschool: A potential for enabled agency for early childhood teachers. Journal of Early Childhood Research, 21(4), 484–497. https://doi.org/10.1177/1476718X231179084
  44. Tamblyn, A., Sun, Y., North, A., Godsman, N., Boothby, C., Skouteris, H., & Blewitt, C. (2024). Educators' perspectives on the role the early childhood education and care environment plays in supporting children's social and emotional development. Australasian Journal of Early Childhood, 49(2), 140–154. https://doi.org/10.1177/18369391231221560
  45. Undheim, M. (2022). Children and teachers engaging together with digital technology in early childhood education and care institutions: A literature review. European Early Childhood Education Research Journal, 30(3), 472–489. https://doi.org/10.1080/1350293X.2021.1971730
  46. Veresov, N., & Veraksa, N. (2023). Digital games and digital play in early childhood: A cultural-historical approach. Early Years, 43(4–5), 1089–1101. https://doi.org/10.1080/09575146.2022.2056880
  47. Wang, X., Liu, C., Rahman, M. N. B. A., & Shaharom, M. S. N. (2024). Parental guidance on children's use of gadgets for learning purpose: A systematic review. Malaysian Journal of Qualitative Research, 10(1). https://doi.org/10.61211/mjqr100108
  48. Winkler, K., Schöfl, M., Kaufmann, L., & Weber, C. (2025). Importance of pattern recognition for later symbolic arithmetic: Piloting a novel online training program for children in their first year of primary education. Discover Education, 4(1), 182. https://doi.org/10.1007/s44217-025-00577-5
  49. Yang, X., & Du, J. (2024). The effect of teacher self-efficacy, online pedagogical and content knowledge, and emotion regulation on teacher digital burnout: A mediation model. BMC Psychology, 12(1), 51. https://doi.org/10.1186/s40359-024-01540-z
  50. Yıldız, D., & Nur, Z. (2024). Transformation of social interaction in the digital age: Impact, challenges, and prospects of technology in social relationships. Bulletin of Science, Technology and Society, 3(3), 49–54.
  51. Yin, R. K. (2018). Case study research and applications: Design and methods (6th ed.). SAGE.